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The Adventure of Link (NES)
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Start at second world:
Enter ZELDA as a name to begin at the second world.
Quit game:
Press Start on controller one, then hold Up + A on
controller two.
Easy experience:
Save the game after completing the game once. Use this
character to complete a castle. Press Start on
controller one, then hold Up + A on controller two. Save
the game and immediately begin game play with a new
character. The new character's experience points will
rapidly increase after starting.
Alternatively, complete the first quest, then go to one
of the palaces during the second quest. After he has
placed the crystal in the statue, his experience points
will quickly increase. While this is occurring, press Up
+ A on controller two. Select the save option and then
resume game play with a new character. This new
character will also gain experience points quickly.
Hint: Extra lives:
After you have leveled up magic, attack, and life as
much as possible, you will earn an additional life for
each time you level up.
Hint: The Final Guardian:
Go to the left side of the screen and rapidly tap B when
fighting your shadow character.
Hint: Save magic refill time:
While in a town and speaking to the old lady that gives
you magic, cast a spell when the magic meter is going
up. The magic meter will go down and then continue to go
up, no matter how many spells you cast, until filled.
Warning: This will not work with any other color jar.
Hint: Open doors without keys:
In Quest II, or when you learn the fairy spell, cast the
fairy spell when a locked door is encountered to pass
through it. |
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