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Link's Awakening
Complete Walkthrough
Author: David Zabroski Locke1978@hotmail.com Check out my
Dragon Warrior/Quest Website at:
http://www.Dragonwarrior2000.atfreeweb.com For Zelda Game
Series Visit another Web Master's Site Zelda Power!
Http://www.ZeldaPower.com
I. Introduction a. My
Thoughts b. Story II. Collect Your Weapon a. Mabe
Village; Marin's House b. Toronbo Shores III. Instruments
of the Sirens; Full Moon Cello a. Mysterious Forest b.
Mysterious Forest II; Witch's Hut c. Mysterious Forest III
d. Toronbo Shores e. Tail Cave IV. Extra Stuff a. Heart
Pieces b. Sacred Sea Shell Locations c. Trendy Game d.
Trading Game V. Save Bow Wow a. Mabe Village II; Madam
Meow Meow's House b. Mysterious Forest IV VI. Extra Stuff
II a. Camera Shop VII. Save Bow Wow II a. Mysterious
Forest V; Moblins Hideout VIII. Instruments of the Sirens;
Conch Horn a. Goponga Swamp b. Bottle Grotto c. Goponga
Swamp II d. Crazy Tracy IX. Extra Stuff III a. Mabe
Village III; Shop X. Hidden Color Dungeon a. Cemetery
b. Color Dungeon XI. Help Richard a. Ukuku Prairie b.
Ukuku Prairie II; Richard's Villa c. Kanalet Castle d.
Ukuku PrairieIII; Richard's Villa II XII. Instruments of the
Sirens; Lily's Bell a. Path to Key Cavern b. Key Cavern
XIII. Troubles with Animals a. Ukuku Prairie IV b. Animal
Village c. Mabe Village IV d. Sleep Shrine e. Toronbo
Shores II XIV. Extra Stuff IV a. Fun with Marin XV.
Trouble with Animals II a. Animal Village II XVI.
Instruments of the Sirens; Sea Harp a. Tal Tal Heights b.
Angler's Tunnel XVII. Extra Stuff V a. Tal Tal Heights II
b. Crazy Tracy's II; Ghost the Walks c. Toronbo Shores III;
Ghost House d. Mysterious Forest VI; Cemetery XVIII.
Instruments of the Sirens; Wind Marimba a. Martha's Bay b.
Catfish Maw XIX. Instruments of the Sirens; Coral Triangle
a. Martha's Bay II b. South Face Shrine c. North Face
Shrine XX. Extra Stuff VI a. Sign Post Maze b. Mabe
Village V c. Level 2 Sword/Trading Sequence XXI.
Instruments of the Sirens; Organ of Evening Calm a. Tal Tal
Heights III b. Eagle Tower XXII. Instruments of the
Sirens; Thunder Drum a. Tal Tal Heights IV b. Turtle Rock
XXIII. Wake the Windfish a. Mabe Village VI; Library b.
Outside the Egg c. Inside the Egg d. Boss XXIV. Ending
a. Windfish b. Special Ending
I.Introduction a.My Thoughts This is a great game and was
made even better by the color enhancements. There were a lot
of things I didn't like for instance the A B items bothered
me.
I recommend this walkthough as a guide and not a solution
to the game. If you get stuck or have problems refer to this.
It is indexed for reference. If you have any problems or
questions please feel free to contact me.
b.Story Link's Awakening tells the tale of the hero of A
Link to the Past and how after his first great victory he set
out on a mission of training, to hone his skills, sharpen his
wits and master techniques of battle from around the world.
Link sailed to foreign lands where he disciplined his mind
and body. When he felt ready to return to Hyrule, he bought a
small sailboat and headed across the Great Hyrulian Sea.
The journey ended in a storm that crushed and sank Link's
ship. Clinging to a piece of flotsam, our hero floated toward
a mysterious tropical shore, unconscious and barely alive.
When Link washed up on the beach of Koholint Island, he had
no energy to stand or cry for help. Through half-closed eyes,
he gazed out on a tropical forest with a tall
volcano rising in the distance, and he thought it was odd
that the volcano was topped by a giant, spotted egg. At
one point, it seemed to him that Zelda was speaking to him
and that he was in a soft bed. At times, he thought he
was caught in a bizarre dream.
Indeed, Link awoke in a
soft bed, but the young woman who tended him was not Zelda,
but Marin. She had found him and brought him home to
heal. From Tarin, Marin's father, he learned that evil
creatures had appeared shortly after his arrival. Then, when
Link returned to the beach to retrieve his sword, an owl
flapped down beside him and told him the strangest story he'd
ever heard. According to the wise old bird, Link was the hero
who had come to wake the Wind Fish, and he couldn't leave
until that task had been done. In the adventures that
followed, Link learned that Koholint Island existed only in
the dreams of the Wind Fish... and he was a part of that
dream. The adventure continues... II.Collect Your Weapon
a.Mabe Village; Marin's House i.You wake up in Mabe Village
in Marin's House. ii.You realize you were in a ship wreck
and you are stuck in this island, Koholint, and you must
return to Hyrule. iii.Tarin will give you your shield and
your first mission should be to get your sword back it was
lost on the shores. b.Toronbo Shores i.Head west from the
village and then south. ii.Once you reach the beach just keep
heading east. iii.If you path is blocked by spiny monsters
use your shield to push them out of the way. iv.You should
see your sword on the shore take it and listen to the Owl.
III.Instruments of the Sirens; Full Moon Cello a. Mysterious
Forest i. Back track to the entrance to the village and then
head north when you reach the library.
ii. Your goal here is to enter the Tail Cave by getting the Tail
Key.. From the up two screens, then right two screens.
iii. There's a log cave here enter it. iv. The floor of this
cave is filled with cracks so be careful. 1.If you stand on a
cracked floor for too long, it will break and you'll fall into
the abyss below. 2.You can get the chest if you want.
3.Kill the bats here and go on to the next room 4.Keep
moving until you reach the room with some blocks. Simply push
the blocks aside to get through to the exit. 5.Ignore the
piece of heart and exit the cave. 6.Now go back to the exit
of the tree. v.Go north until you reach a place where there
are three purple crystals blocking a cave. vi.Go right and
follow the path down until you reach the Witch's Hut.
b.Mysterious Forest II; Witch's Hut i.The Witch inside is
looking for a toadstool for making her magic ii.She will ask
for the mushroom. Give it to her and you will get the magic
powder. 1.Magic Powder a.This powder will change some
things to other creatures b.It can summon monsters at their
altars also! c.Mysterious Forest III i.Return to the main
forest and look for a raccoon that blocks your way. ii.Use
the powder and he will turn into Tarin. iii.Head north and
get the Tail Key from the chest. d.Toronbo Shores II
i.Head towards the Library to start off. ii.Now go right and
then follow the path to the Tail Cave. iii.Put the key in
the hole and enter the cave. e.Tail Cave i.First head to
the left and use your shield to push the monsters around.
ii.Aim for the holes and swipe them with the sword to speed
up the process. Now get the key. iii.Get the chest and
kill any monsters in the room. Once they are dead the door will
unlock. iv.In the next room go for the chest and dodge the
fireballs. v.Now head right two screen to return to the
entrance. vi.Now go up one screen. vii.Step on the switch
while you dodge the holes. viii.When you kill the monsters
a treasure chest appears and get the small key. ix.Head right
one screen. Kill all of the monsters in this room both the bats
and the Stalfos. x.After you kill all the monsters in the
room a chest will appear. xi.Open it get the map. xii.Now
head North then West. xiii.Open the treasure chest to get a
small key in this room. Now go west. xiv.Kill the monsters to
get a chest then head north. xv.Go past the blades and enter
the locked door. xvi.Now go around the wall until you reach
the closed door. xvii.Push the block and the door will open,
now enter it. xviii.Kill the monsters, use your shield to
block then attack, head down the stair case. xix.Go down the
ladder and kill the Goombas and go out the other side. 1.When
you get the Feather you can jump on them to get a heart!
xx.Keep going until you reach a chest. 1.Roc Feather
a.This feather, when equipped, will allow you to jump. xxi.Go
back through the basement and return to the room with the blade.
xxii.Go down one screen and right one screen. xxiii.Now go
right into the upper way. xxiv.Follow the path right and up.
xxv.Push the monsters into the hole and use the Feather to jump
over the hole. xxvi.The block with a key hole takes a key to
make it open. Push it and then take the stairs up. xxvii.Head
left and open the chest to get the Nightmare Key. 1.Opens the
door to the Boss' Lair. xxviii.Now head right, down, left,
and take the bottom path heading right. Go right one more screen
and use the Feather to jump over the hole. Go right one more
time and you'll have to fight the sub boss xxix.Sub Boss
1.Rolling Bones a.Use the feather and jump over the spiked
roller as it comes to you. b.Now run up to him and hit him
with your sword. c.Repeat 2.When you kill a sub boss a
warp point appears in the room so you can make a quick exit and
entrance to the cave. xxx.Grab the fairy and exit to the
next room. xxxi.Dodge the blade and enter the door with the
big key hole. xxxii.This is the Nightmare's Door, if you have
the key just walk through. xxxiii.Boss 1.This is a SNES
flash back. The boss is simple, but hard. 2.Confused? Hit
it's glowing tail, but if you hit the wrong spot you get bounced
back and you could fall into the holes, if you do you must start
again. 3.After you hit it, he will go crazy for a second or
two and then calm down. It takes about 5 shots. xxxiv.Once
you kill it you get a Full Heart Piece & a Full Moon Cello.
xxxv.Exit
IV.Extra Stuff a. Heart Pieces i.I am going to list
them now so you can start to get them as you go along. Some are
unreachable until you get additional items. ii.Mabe Village
1.In the well on the west end of the town. iii.Mabe
Village; Fishing Pond 1.Get the big fish right near the small
alcove iv.Mysterious Forest 1.Go to the sections where
there is a circle of pits and use the feather to jump in the
center and get the piece. v.Mysterious Forest 1.The cave
with the Keese, some pits, and a chest. 2.Get to the other
end of this cave and use the Power Bracelet to lift up the skull
rocks, then take the heart piece. vi.Ukuku Prairie, 1.Bomb
and enter the cave one screen to the left of where you get
the Honeycomb. 2.Use the Pegasus Boots to get through the
cave, then when you reach the far-right wall in the cave, bomb
around until a passage appears. 3.Go through it to get the
Heart Piece. vii.Yarna Desert 1.Fight the Lanmola, then
drop into the cave through the quicksand. 2.Bomb the north
wall to find a Heart Piece in a secret room. viii.Kanalet
Castle 1.Dive into the water via a ladder at the north
section of the castle 2.Swim all the way left and down to the
left of the gate. Dive around until you find the Heart.
ix.Tal Tal Heights 1.Get into the water and swim into the
cave a couple screens to the right of the Angler's Tunnel.
2.Dive around in the center area of the room until you find the
heart. x.Animal Village 1.Bomb the cracked wall and enter
the cave in the northeast corner of the village. 2.Bomb the
cracked rock in the cave and use the Hookshot to cross the pit
and get the Heart Piece. xi.Cemetery 1.In the southwest
corner of the Cemetery, push up on the tombstone in the lower
right corner to reveal a secret passageway. 2.Go down there
and bomb the cracked block, then use the Hookshot to cross the
gap onto a ledge. 3.Jump to the platform with the Piece of
Heart. xii.Eastern Tal Tal Heights 1.Head left across the
bridges and cut down the bush and go down the stairs. 2.Once
there, find the Heart Piece. xiii.Turtle Rock 1.When you
reach the upper exit in the dungeon, go up the ladder and get
the Heart. b.Sacred Sea Shell Locations i.Mabe Village
1.Cut down the bushes one screen south of the Mabe Village Shop
to find a shell. ii.Mabe Village; Madam Meow Meow 1.
When you get the Shovel, go into the small room next to Madam
Meow Meow's house and dig in the lower right corner of the room
to find a shell. iii.Tail Cave 1.In the Tail Cave, bomb
the cracked wall and enter the new room to find a shell in a
chest. iv.Tail Cave; Outside 1.Outside of the Tail Cave,
use the Pegasus Boots to ram into the side of the lone tree one
screen to the left of the cave entrance to shake out a shell.
v. Mysterious Forest 1.In the Mysterious Forest, use the
Power Bracelet to lift up the boulder blocking access to a chest
containing a shell. vi.Sea Shell Mansion 1.Go to the Sea
Shell Mansion when you have exactly 5 Secret Shells to get
another one as a prize! vii.Sign Post Maze 1.By the Phone
Booth north of the entrance to the Signpost Maze, ram into the
side of the tree to get another shell. viii.Cemetery 1.Cut
down the bush one screen south of the Ghost's Grave and use the
Shovel where the bush was to dig up a shell. ix.Key Cavern
1.Cut down the bush one screen north of the Key Cavern's
entrance and dig where the bush was to unearth another shell.
x.Ukuku Prairie 1.Lift up the stone with the power Bracelet
in Ukuku Prairie two screens above the entrance to the Catfish's
Maw to find a shell. xi.Sea Shell Mansion 1.Go back to the
Sea Shell Mansion when you have exactly 10 Secret Shells to get
another one as a prize! xii.Ukuku Prairie 1.After you bomb
the wall in the cave in Ukuku Prairie near the 10th shell, exit
the cave via the stairs and go up one screen. 2.Use the
Shovel right in front of the owl statue to get a shell.
xiii.Sea Shell Mansion 1.Cut through the bushes east of the
Sea Shell Mansion to find another shell in the corner.
xiv.Richard's Vista 1.After you get the 5 Golden Leaves for
Richard, enter the secret passage that he reveals and go left
when the path splits. 2.Push the rock into the pit and jump
across, then open the chest to get a shell. xv.Mermaid Statue
1.Cut down the lone bush in the lower left corner of the screen
with the Mermaid Statue to find another shell. xvi.Key Cavern
1.Near the entrance to the Key Cavern, swim in the water to the
right of it and surface on the island with a bush on it.
2.Get on the north side of the bush and cut it down and catch
the shell as it flies out. xvii.Yarna Desert 1.In the
Yarna Desert, get to the lower right corner of the desert on the
ledge with two rocks. Lift them up to find a secret shell.
xviii.Ghost's House 1.After you bring the ghost to its grave,
go to its house at Toronbo Shores and lift up the pot in the
corner of the room to find a shell. xix.Overworld 1.From
where you found xv. go left one screen and down one screen.
2.Jump into the water and surface on the island and cut down the
bush to uncover a shell. xx.Martha's Bay 1.By Martha's
Bay, cross the wooden bridge and use the Shovel to dig near the
owl statue to find a shell. xxi.You now have enough to get
the Level II Sword, but if you missed the free ones continue
here down. xxii.Eagle's Tower 1.Inside the Eagle's Tower,
enter the room where you fight the Hinox and drop down a hole in
the upper-left corner of the room to a ledge below. Open the
treasure chest there to find a shell. xxiii.Kanalet Castle
1.After you revive the Flying Rooster, go to the entrance of
Kanalet Castle. 2.Go left one screen from there and fly
across the huge gap to a secret passage. Go down and open the
chest to get a shell. xxiv.Face Shrine 1.Inside the Face
Shrine, get to the upper-left area of the dungeon and find the
back exit to an island in the rapids. 2.Open the chest out
there to find a shell. xxv.Tal Tal Heights 1.At the Tal
Tal Heights, get to the Chicken Coop and head a couple screens
to the right across the bridge. 2.Lift up the rocks to find a
shell. xxvi.Path to Eagle's Tower 1.When you go through
the series of caves on the way to the Eagle's Tower, enter a
cave where you can bomb a wall halfway through it. 2.Bomb it
and take the passage to a room with treasure chests and a bunch
of rocks. 3.Get through the maze and exit the cave through
the other end of that room and open the chest on the ledge to
find a shell. c.Trendy Game i.This is a great game is a
great way to get some money and items. ii.The goal is to take
the handle using the A & B buttons and move it to the belt and
have it aimed and times right to get the items. iii.The first
item is in the middle, the Yoshi Doll. This is the first item in
the Trading Game. iv.The secret to the game is to put the
belt over the to right corner and when the item just passes the
lower left corner you tap! the down button and it should get
that item. v.Items 1.Yoshi Doll 2.Magic Powder 3.30
Rupees 4.Small Shield d.Trading Game i.This is
something you must complete as you go. I will mention it when
you path is blocked and you need to be at a certain point. Here
is the complete location of all the things you have to get and
where to deliver them. ii.Yoshi Doll 1.Trendy Game
iii.Ribbon 1.Go north to the Quadruplets' house and trade the
Yoshi Doll. iv.Dog food 1.Go to Madam Meow Meow's house
and give the Ribbon to the Bow Bow in the shack next door.
v.Bananas 1.Go to Toronbo Shores and look for the
alligator with the Bananas in his house he will trade for the
Dog Food! vi.Bamboo Stick 1.Next to Kanalet Castle give
the Bananas to the monkey and he will build a bridge to the back
entrance. He will drop the stick off. vii.Honeycomb
1.After the Key Cavern is completed see Tarin in Ukuku Prairie
and he will borrow the stick to knock off the Honeycomb for you!
viii.Pineapple 1.Give the Honeycomb to the cook in the Animal
Village and he will trade you for the pineapple ix.Hiscubus
1.Go to the Tal Tal Heights and you will find a man hungry on
the mountain. Trade the Pineapple for the Hiscubus Flower.
x.Letter 1.Head back to the Animal Village and talk to the
goat lady and she will take the flower and give you a letter to
deliver to her Pen Pal. xi.Broom 1.Deliver the letter to
the man near the Camera Shop and he will give you the broom.
xii.Fishing Hook 1.Head back to Mabe Village and visit the old
woman south of Marin's House and she will give you the
fishing hook. xiii.Necklace 1.Once you get the flippers,
dive into Martha's Bay. Swim to the southern part of the bay,
and swim under the bridge. There's a fisherman fishing under the
bridge. 2.Jump onto his boat. He says that he's fishing
without a hook, so give him your hook and he promises to give
you what he catches. And he catches...a necklace. xiv.Scale
1.Swim west of the Catfish's Maw and meet the Mermaid. She says
she lost the necklace somewhere in the bay. 2.Give the
necklace to her, and she'll give you one of her scales.
xv.Magnifying Glass 1.Go to the wooden bridge south of
Martha's Bay. Use the Hookshot to get across the water. 2.Now
walk up to the Mermaid Statue and press "A" to put the scale on
it. 3.The statue will move away, revealing steps going
underground. 4.Go down the steps, go to the next room, and
pick up the magnifying glass. xvi.Boomerang 1.Go down to
the Toronbo Shores with the Magnifying Glass. 2.At the
eastern part of the shores, bomb the weird-looking wall.
3.Inside there is a guy willing to trade an item for the
boomerang. 4.Give him the shovel if you completed the Sea
Shell part of the game.
V.Save Bow Wow
a.Mabe Village II; Madam Meow Meow's House
i.As you come back from the cave two kids
who were playing ball come back and tell
you that some one has kidnapped Bow Wow
from the Madam's House!
ii.The only thing anyone knows is that they
took him North.
iii.Before you rush to the forest get a Shovel at
the shop.
b.Mysterious Forest IV
i.Go to the forest go past the area where you
saw the three crystals blocking the path.
ii.Go right from there and jump onto the
platform covered by holes with the heart
piece.
iii.Get the Heart Piece and go north.
iv.Before you rush into the hideout why not get
some pictures taken.
VI.Extra Stuff II
a.Camera Shop
i.Go right from the Hideout and enter the
camera shop.
ii.The mouse there will take your picture all
across the island. You can get some funny
results too.
iii.Here is the locations of the pictures
1.Go to the Camera Shop east of
Goponga Swamp and talk to the
photographer to get this picture.
a.If you refuse a few times you
get another picture.
2.With Marin, take her to the cliff at
the very bottom left corner of
Toronbo Shores.
3.When you have Marin following
you, fall into the well at the western
Mabe Village.
4.When you have Marin following
you, go to the flying rooster statue
in Mabe Village.
a.Tarin will come and you'll
have your picture taken.
5.Look into the right window outside
of Ulrira's house for another picture.
6.After returning Bow Bow to Madam
Meow meow, get close to Bow Wow
for a picture of Bow Wow attacking
you.
7.Steal from the shop by picking up
the item, running around the guy,
and going out the door.
8.When you have the magnifying
glass, return to the fisherman under
the bridge in Martha's Bay.
9.He'll fish out the photographer, who
will take the picture.
10.After getting the magnifying glass,
go to the house at the top right
corner of Animal Village.
a.Go to the water and Zora will
come out for a picture.
11.Before lowering the drawbridge, go
to Kanalet castle for a picture with
Richard.
12.After returning to the ghost to his
grave, go back there and the
photographer will take your picture
with the ghost.
13.From the Chicken House in the Tal
Tal Heights, go two screens right and
go to the middle of the bridge.
a.The photographer comes and
falls off the bridge and takes
your picture while falling :)
VII.Save Bow Wow II
a.Mysterious Forest V; Moblins Hideout
i.When you enter the hide out you are
attacked by a single Moblins Guard.
ii.The next room has several. The next room is
the Sub Boss.
iii.Sub Boss
1.King Moblin
a.He is actual easy.
b.Dodge all of his attacks and
then when he starts to pound
his chest he is going to ram
you.
c.Dodge it at the last moment
so he hits the wall.
d.Now attack and repeat.
iv.Once you get Bow Wow there is no rush to
return him.
1.He can sniff out Sea Shells and tell
you where to dig.
VIII.Instruments of the Sirens; Conch Horn
a.Goponga Swamp
i.This is exactly a swamp.
ii.Bow Wow will eat any monsters or plants in
the way that block your path to enter here.
iii.There is a chest for 50 Rupees here too.
iv.Go to the upper-right area of the swamp to
find a cave completely surrounded by
flowers.
v.Bow Wow will eat the flowers and wait
outside for you while you beat this level.
b.Bottle Grotto
i.Go straight up into the next room ignore the
chest for now.
ii.There's two torches in the center of the
room.
iii.Take out your magic powder and sprinkle it
on the two torches to light them.
iv.The room will light up and the door will
open. Go into the room at the right.
v.Kill the two Stalfos in this room to receive a
key.
vi.Go to the dark room at the left and enter the
locked door at the left side.
vii.Kill the two bats and go into the room
above.
viii.Light the torch jump over the hole with
Feather avoiding the monster and open the
treasure chest.
ix.You get the map. Now backtrack to the
room where you defeated the two Stalfos,
then go one screen right.
x.Hit the orb in the center with the sword.
xi.This will cause some of the blocks to go up
and the others to go down.
xii.Go to the room below. There is an orb
surrounded by blocks.
xiii.Use a spin attack to hit the orb
xiv.Open the treasure chest to get a small key.
Hit the orb again and go to the room above.
xv.Hit the orb and go left. Enter the locked door
at the bottom.
xvi.Here there is a monster that mimics your
movements.
xvii.You can't hit him in his front because of his
armor his back is the weak spot.
xviii.To hit his back, hold your sword in front of
you, get in a position so that you're back to
back with him, then unleash your spin
attack.
xix.Open the chest and get the compass.
xx.Go back up, right, hit the orb and go down.
Hit the other orb and go right.
xxi.In this room, use the Feather to jump to the
switch at the bottom right
xxii.A chest will appear, open it for a small key.
Now head to the room above.
xxiii.Use the kill the monsters and a key will
appear, but on the other side.
xxiv.Go around to get the key, then return back to
the opposite side.
xxv.Go to the room at the right and you'll see
two spiked monsters, kill them and move on
xxvi.Go through the locked door at the top right.
xxvii.Kill those two bats. Push both blocks
towards the center so that they cover the
tiled floor.
xxviii.A staircase appears in the top right, go
down.
xxix.Use the Roc's Feather to get over the spikes
and go up the ladder at the left side.
xxx.You're in another dark room so use some
magic powder to light up one of the torches.
xxxi.Go into the door at the top and you'll meet
the Sub Boss.
xxxii.Sub Boss
1.Hinox
a.You just have to hit him with
your sword, but he will pick
you up and throw you if he
gets the chance.
b.He will also throw rocks and
bombs at you.
xxxiii.Once you kill him the warp point appears
and a new door opens.
xxxiv.Go to the room at the right. Jump over the
holes and keep going to the next room.
xxxv.This room has a magnet pulse at the bottom
left corner. It constantly sucks you towards
it.
1.The best way is to wither just run to
the chest or jump as it pulls you.
2.It will take a short break at times.
xxxvi.Jump up to get the floating magic powder,
and open the chest to get 20 rupees.
xxxvii.Enter the locked door at the left.
xxxviii.Here there are two boos are coming to get
you.
1.To get rid of them just use the
Powder on torches and they go
running away.
xxxix.A chest will appear and open it to receive
the Power Bracelet.
1.Power Bracelet
a.This item allows you to lift
those pots and rocks you see.
xl.Return to the room at the right. Use you're
the Power Bracelets to lift those pots and
throw them away.
xli.Take the top path and hit the orb to raise all
the blocks except one.
xlii.Now step on the lower block and hit the orb
again.
xliii.Open the treasure chest at the right for a
small key.
xliv.Hit the orb once again and go one screen
right and go another screen right, then go
one screen down.
xlv.In this room you must kill the monsters in a
certain order to get the chest for the
Nightmare Key. The correct order is:
1.Pols Voice
a.Throw a pot at him.
2.Keese
a.The bat
3.Stalfos
xlvi.Kill all the monsters in this room and a
staircase will appear
xlvii.Enter the staircase and go down the lift and
continue to the left.
xlviii.To go down this lift you must pick up the
pot to give you extra weight.
xlix.Finally climb up the ladder.
l.Jump over the hole and enter the Nightmare
Chamber for the boss.
li.Boss
1.The Genie
a.He has two forms. Once is
the bottle and the other is
the Genie.
b.When he comes out of the
bottle he will throw fireballs
at you. All you can do is
dodge them.
c.When he enters the bottle and
jumps around hit him with
the sword. Now pick him up
with the Power Bracelet.
d.Throw the bottle at the wall.
e.Repeat this until it breaks
open.
f.When it does attack the
Genie with your sword until
he dies.
lii.Take the Heart Piece and the Conch Horn.
c.Goponga Swamp II
i.Let Bow Wow eat you out and then take him
back top his home.
d.Crazy Tracy
i.Now that you have the Bracelet you can visit
Crazy Tracy's Shop and she will run some
life potions on you to keep you from dying
when you lose all of your hearts, but it only
works once, so you must re-visit her!
IX.Extra Stuff III
a.Mabe Village III; Shop
i.Once you get the shovel you have the option
to buy some bombs.
ii.You also get to buy the Bow & Arrows for
980 Rupees.
1.Either start saving or play the Trendy
Game.
2.Get this ASAP!
X.Hidden Color Dungeon
a.Notes
i.If you have the DX version you can play the
secret hidden dungeon. You may have heard
of it in the library.
ii.The treasure is actually great and it is worth
the time.
iii.This may be too early for you, but when you
feel ready head on it!
b.Cemetery
i.Head to the cemetery and go to the bottom
right hand corner of the cemetery. Here is
where you can enter the dungeon.
ii.You must push the head stones in a certain
order.
1.You must push them so they all
move in the direction.
2.If you can not move it try
repositioning Link.
###
###
###
# #
# #
# #
# 3 #
# 4 #
# 5 #
# #
# #
# #
#####
#####
#####
Push Up
Push Right Push
Up
###
###
# #
# #
# 2 #
# 1 #
# #
# #
#####
#####
Push Left
Push Down
iii.Once you push them in the right order a set
of stairs will open.
c.Color Dungeon
i.Once you enter you will be stopped by two
Stalfos who will give you a test of Color.
ii.Answer correctly and you will be allowed to
enter.
iii.There are items in the pots here, the top left
corner is fairy dust.
iv.Walk towards the eyes on the floor and they
will become slime monsters.
v.They can only be killed when they have
popped up from the floor. Kill them all to
continue. Go through the right door.
vi.In this room you must make all the heads on
the floor blue.
vii.To do this hit the top left head first, then
the bottom right head, this should set it
correctly.
viii.Now look around the southern wall of the
room and you'll find a weak spot and bomb
the wall and find the next room south.
ix.You'll also find the COMPASS in this room
once it is clean.
x.This room is filled with 5 point rupees.
xi.Return to room 3 and then take the right
door for the next room.
xii.The squares on the floor only let you step on
them so many times.
xiii.When they turn red the next time you step
on it will create a hole. Go to the right
again to the next room
xiv.When you get here you have to match the
creature with the hole.
xv.Hit it and then pick it up with the Bracelet
and try to throw it in the right hole.
xvi.When all are there you get a beak as a
reward and head to the top door.
xvii.This room has the color changing squared
like before just head to North to the next
room.
xviii.You must turn all the heads blue like before.
xix.To do this hit bottom right once, then top
left until all heads are blue. Take the right
door.
xx.Kill all of the monsters here before you can
continue. Go to the north door.
xxi.Sub Boss
1.Slime
a.Just sprinkle some Magic
Powder on him a few times to
kill him.
xxii.Now go through the left door. Now you'll be
blocked by three blocks.
xxiii.To solve this puzzle, push the Top block to
the left, then push Bottom block to the left.
Now push the Middle block Up.
xxiv.You should receive the Nightmare Key.
Now head right, south, left, and keep going
south as far as you can to the next room.
xxv.Kill all the monsters to continue and then go
left.
xxvi.Here you will get more bouncing monsters.
Kill them to receive a key.
xxvii.Now head north, and open the north locked
door.
xxviii.Sub Boss
1.Hinox
a.Like in the Tail Cave
xxix.Head Left for the next room
xxx.Kill all the bouncing creatures, and lift the
pot up in the top left corner to reveal a
button.
xxxi.Step on it to open all doors and head North.
Kill all of the monsters and get the Map.
xxxii.Head through the right door. Like before
throw the monsters in the right colored
holes.
xxxiii.Take the key and head left, south and left.
This room has the color switching head.
xxxiv.Try switching the sides and then the middle
colors to blue and mess around with the
others. Once the door is open head north.
xxxv.Grab the fairy in the pot and head left to the
next room to the left.
xxxvi.Boss
1.Color Master
a.He is hard to beat, but if you
are fast enough he is easy.
b.He changes color as he gets
close to death. The problem
is he heals himself if he is
not attacked.
c.Blue, Yellow, Red,
Red=Death.
d.Just go nuts and keep hitting
him with your sword as fast
as you can. If he turns red he
moves more so stay with
him!
xxxvii.Once you beat him you are welcomed by the
Great Fairy of Power/Color. You can choose
between 2 different colored tunics.
1.Blue
a.Raises Defense
2.Red
a.Raises Attack
xxxviii.I recommend going with the blue for now,
you can always change it later!
XI.Help Richard
a.Ukuku Prairie
i.Follow the path and head to the screen with
the Huge Skull made of Rock.
ii.Bomb the rock and head right.
iii.Go down at the fork in the road and keep
going down and follow the path until you
reach Richard's Villa.
b.Ukuku Prairie II; Richard's Villa
i.After you talk to him you learn his servants
kicked him out of his castle and he will give
you the key to the Key Cavern if you get his
5 Gold Leaves back from the castle.
ii.Go back top the path with the fork, but go
up now.
iii.Follow the path to the castle and stop at the
bridge for a picture.
iv.Go around the right and you will see a
monkey there. Give him the banana from the
Trading Sequence
v.He will call upon his monkey friends to
build a bridge and leave a stick behind and
go up.
vi.When you reach the area with the Telephone
booth just head one screen left and cut down
the bush to reveal the stairs to the castle.
c.Kanalet Castle
i.There are 5 leaves hidden here. Here are
their locations.
1.Leaf I
a.On the right side of the
palace is a mole man popping
out of the holes.
b.Swipe your sword or bomb
the right locations and after
a few hits a lead will pop
out.
2.Leaf II
a.Go to the left side of the
castle and throw something at
the bird that is sitting there
b.When he flies away hit him
and get the second leaf.
i.If you miss just leave
and come back.
3.Leaf III
a.Enter the castle and kill the
three guards and the blob and
a leaf will fall down.
4.Leaf IV
a.Hit the switch for the bridge
to make it easier to exit and
enter the castle.
b.Now go upstairs and bomb
the left statue and kill the
guard for the fourth leaf!
5.Leaf V
a.Go through the path to the
ledge on the outside of the
castle and enter the door.
b.When you see the locked
door throw at pot at it to
open it.
c.Now kill the monster here for
the final leaf.
d.Ukuku Prairie III; Richard's Villa II
i.Return to the Villa and give him the leafs.
He will open the entrance to the maze of
bushes.
ii.While there get the Sea Shell in the chest.
iii.The maze is family simple, just look before
you leap.
iv.Cut the bushes and only walk on the path.
v.You may have to jump over some.
vi.On the top near the owl is the Key to Key
Cavern.
XII.Instruments of the Sirens; Lily's Bell
a.Path to Key Cavern
i.From Richard's Villa, go one screen up, one
screen left, and one screen up.
ii.It's the keyhole for the entrance to the Key
Cavern.
iii.Open it and the way is open
iv.Now go one screen down, right, down, right,
up, up, up.
v.Go around the trees and one screen down.
vi.Use the Roc's Feather to jump form one
island to another to the left until you reach
the entrance to the Key Cavern.
b.Key Cavern
i.Once you enter the door will lock shut. Pick
up a pot and throw it at it.
ii.Go up into the next room and kill all the
monsters in the room to make a chest appear
at the right.
iii.Open the chest and get a small key now go
up the path at the right. Kill the four blob
monsters to open the doors. The chest has a
blob in it.
iv.Head up to the next room where two Stalfos
wait. Just continue up into the next room
and head down the stairs.
v.Kill all of the blobs and you will notice 4
locked doors. Open the bottom one first and
defeat all the monsters here to get a key.
vi.The key to kill the transporting monster is to
place a bomb in the last place he was then
scare him back there by getting close to him.
vii.Get the key and go back to the room with
the 4 locked doors.
viii.Open the left one now and defeat all of the
monsters and get the key before it drops
down the hole.
ix.Return to the other room and enter the
locked door at the top. Defeat both of the
monsters here and get yet another small key
that drops down and return to the other
room.
x.Now go through the final door on the right.
Kill the monsters and head up the stairs.
Now kill all the monsters in this room and
get the key. Head north and then left.
xi.Kill all the monsters here to make the doors
open and then head into the room above.
xii.In this room is the Sub Boss
xiii.Sub Boss
1.The Dodongo Snakes
a.They are like the Dodongo's
in the original Zelda.
b.Place a bomb in front of them
and make them eat them till
they burst, literally.
xiv.Head right and push the blocks so you can
open the chest. Inside you'll find the
treasure of this dungeon, the Pegasus
Boots.
1.Pegasus Boots
a.They make you run faster and
ram into things
b.Run with the boots and jump
with the Feather to jump over
large holes and crevices.
xv.Now take the warp tile back to the entrance
and go into the room to the right.
xvi.When the magnetic starts to push you back
run with the boots straight to it and know it
out. Take the small key. Now return to the
warp tile.
xvii.Now head one screen down, right, up, and
right again.
xviii.Put a bomb on the wall that the arrow points
to and go into the room below.
xix.Use the boots and feather to jump over the
large gap and get the Nightmare Key.
xx.Now go back and head to the room above.
xxi.Wack all the Bombos to open the door and
continue to the left.
xxii.Then open up this chest to get the compass.
Even
xxiii.Bomb the left wall and head into the next
room. Defeat all the monsters here and get
the key that falls.
xxiv.Next go to the room south of the place
where you fought the Dodongo Snakes.
Defeat the blobs here and go to the room at
the left.
xxv.Kill all the monsters in this room and get the
key that falls.
xxvi.Go through the door at the top. Defeat all the
monsters here to make a chest appear on the
ledge at the right.
xxvii.Go through the door at the top, around the
pots, up the stairs, and take the path down.
xxviii.Open the chest to receive the and continue
going down on the path and push the block
away.
xxix.Unlock the Key Brick and continue through
it and follow the path, going through more
keyhole blocks.
xxx.Go down the stairs at the end. There's a big
stone block in your way here.
xxxi.Use the Pegasus Boots to ram it at the side,
making it fall down the pit.
xxxii.Go right and use the Pegasus Boots and
Roc's Feather to get over the spikes here and
now go down the ladder.
xxxiii.Defeat all the Pairodds in the room with the
Boots to make the door open.
xxxiv.Go through the door at the left and ignore all
the Keese and Enter the Nightmare Chamber
and prepare for the next boss.
xxxv.Boss
1. Slime Eye
a.Where is he?
b.Use the Boots and ram into
the walls.
c.Now keep hitting the center
of the eye until it splits
into two.
d.When it does hit one with the
sword and it will jump to the
ceiling.
e.When it comes down jump
with the feather so you are
not stunned and then swipe it
with your sword.
xxxvi.Once he is dead you get a Heart Piece and
the Lily Bell for your troubles.
XIII.Troubles with Animals
a.Ukuku Prairie IV
i.Your next goal is to get another key located
in Yarna Desert.
ii.Jump back across those little islands and
then go up and follow the path north east.
iii.When you reach the sign that reads "Kanalet
Castle ", go two screens down and one
screen right.
iv.Cut down the bush here to reveal a stairway.
v.Go one screen right and use your new
Pegasus Boots to dash through the crystals.
Then take the stairs back up to the surface.
vi.Go down two more screens and head east at
the sign to reach the Animal Village
b.Animal Village II
i.This is a cute little town. Visit the Bear and
he will trade you the Pineapple for the
Honeycomb.
ii.You may have notices a blue swirling
mound in the Ukuku Prairie, when you go
into this one it will send you back to Ukuku
Prairie, enter it again and you to the Animal
Village.
1.This is a new shortcut, there are two
more around the world too.
iii.Head south to the desert and find a Walrus
blocking the path to the Desert.
iv.If you talk to some of the villagers they will
say Marin will wake him right up.
v.Return to Mabe Village, via the new portal.
c.Mabe Village IV
i.When you try to find Marin at there house
you find she is at the beach.
ii.Simple head to the area where you found
your sword.
iii.Before you rush there you might want to
stop and get the Orcania.
d.Sleep Shrine
i.Go to the northern part of the village and
enter the Sleep Shrine and take a nap.
ii.When you wake up you are in a small
shrine.
iii.Just use your boots to kill the orange
monsters and walk around until you get the
chest that contains the Orcania.
e.Toronbo Shores II
i.When you find Marin you will go through a
small scene with her.
ii.How touching,
sobbbbobbbbbbbbbbbbb....
iii.When you are ready you get to take her with
you.
XIV.Extra Stuff IV
a.Fun with Marin
i.There several things you can do with Marin.
Take a picture at the cliff on the far right
of the beach.
ii.Try going to the Trendy Game
iii.Fall down the well.
iv.Evil Marin
1.Hit the Chicken a bunch of times and
she will yell don't hurt the chicken.
2.If you keep doing it she will
eventually yell "Get it, get the
Chicken!, ohhhh sorry, forget that."
v.Take a picture of Tarin, Marin & Link near
the Rooster Statue.
XV.Trouble with Animals II
a.Animal Village
i.Return to the village and talk to the Walrus
and Marin will wake him up.
ii.Go back to the village and talk to Marin and
she will teach you the Ballad of the Wind
fish if you have the Orcania.
iii.Now go into the desert and go north into San
Pit.
iv.Sub Boss
1.Lanmola
a.This is really basic, just hit
him as they pop out of the
sand!
v.When the key falls get it before it falls into
the pit or after.
vi.Fall into the pit and bomb the north wall and
a secret Heart Piece is hidden.
XVI.Instruments of the Sirens; Sea Harp
a.Tal Tal Heights
i.Your next destination is the Angler's Tunnel
to get another instrument.
ii.Your next destination is in Tal Tal Heights.
iii.Go back to Mabe Village and then the north
through the Mysterious Forest until you
reach the Goponga Swamp area.
iv.From Goponga Swamp, go right and you'll
be in the Tal Tal Heights.
v.Continue going right until you find a
waterfall with a keyhole in front of it. Use
the key and the waterfall will stop and open
the entrance to the next dungeon.
vi.But you can't get there from this point, you
need to jump down from the top of the
mountain.
vii.Now go a few screens left until you reach
stairs going up to the mountain. Head up the
stairs and remove the stones covering the
entrance.
viii.Ust head right and push the stone blocking
your way, there are a few Pegasus Crystals.
ix.Go right, cut down the bush, and stay in the
place where the bush used to be.
x.Push away the stone at your right, then push
down the stone at the left of the staircase.
Go down the stairs.
xi.Pass through this hallway, killing the
monsters if you want to.
xii.Go up the stairs at the right. Go one screen
right and go outside. A chest! Open it for 50
rupees, then go back into the cave.
xiii.There's a treasure chest at the top, but you
can't get it until you have the Hookshot.
xiv.Use the Pegasus Boots to dash through the
crystals at the right, then go out the exit.
xv.Go one screen right and into the shallow
water.
xvi.If you got the pineapple from the bear in the
Animal Village, you can go through the cave
here to reach Papahl and exchange the
pineapple for the hibiscus.
xvii.Continue going right on the shallow water
until you reach dry land and a ledge.
xviii.Fall down here to reach the entrance of the
next dungeon: Angler's Tunnel.
b.Angler's Tunnel
i.From the entrance, just go straight up to the
next room.
ii.Defeat all the monsters in this area to open
the door at the right.
iii.Go to the room at the right. Open the chest
here to receive the compass.
iv.Kill all the monsters in the room to open the
doors. Go through the door at the bottom.
v.Cut the bushes to get your first small key
and then kill all the monsters to open up the
door.
vi.Return to the room above.
vii.Now go left and up the stairs at the top.
Follow the path a few screens to the right.
viii.Go down the stairs and open the chest for
the stone beak
ix.Go back up the stairs and follow the path to
the north until you reach a chest. Open it to
get the map. Go down the steps.
x.Use the Pegasus Boots and Roc's Feather to
jump across this 3-block hole and go to the
room at the right.
xi.Break the cracked block with a bomb and
push aside the other block.
xii.Open the chest for another small key. Go
two screens north.
xiii.Bomb the cracked block here and open the
chest for a small key. You can get the hearts
at the left if you need it.
xiv.Go back out of this room. Now head back to
the room above the entrance.
xv.Defeat all the monsters here and go to the
room at the right. Continue right through the
locked door to the next room. Use the Roc's
Feather to jump across the deep water and
reach the top.
xvi.Go through this locked door. Ignore the
chest at the left and continue to the screen
above.
xvii.Use the Feather and Pegasus Boots to
jump across and go up to the next screen.
xviii.Unlock the block and move upwards. Go to
the screen at the left.
xix.Defeat all the monsters in this screen to
make a key fall from the sky, but it fall
right into that hole.
xx.Go south two screens and then go around on
the shallow water and head two screens left
and one screen up.
xxi.Go to the room above and then to the room
at the right and open the chest to receive a
small key.
xxii.Now backtrack to the room with the locked
door. Enter it and you will face Cue Ball, the
mini-boss of this dungeon.
xxiii.Sub Boss
1.Cue Ball
a.The bizarre Cue Ball looks
like he might be tough,
but you can make short
work of him.
b.Stay close to the stone
divider in the middle of
the room. When he's
about to turn the corner
you're hiding
behind, whack him.
c.Make sure you hit him
before he turns, though,
because only his sides
and back are vulnerable.
d.Once hit, he'll usually change
xxiv.After you defeat him, go into the room
above (and get the fairy if you need it).
xxv.Hey, the blocks covered the exits to the
room! To open up the blocks, use the power
bracelet and pull the switch at the upper
right. Then quickly run to the room at the
left.
xxvi.Go up the stairs and open the chest to get the
flippers, the treasure of the dungeon.
1.Flippers
a.Lets you swim and dive into
deep water.
b.You can also dive to find
hidden passages and items!
xxvii.Now head south and notice the tiles on the
floor here are flashing!
xxviii.If you step on the flashing tiles, you can
open the door at the top, but for now just
take the path to the screen below and swim
to the right.
xxix.Continue right and go down the stairs. Get
over the spikes with the moving platform
and dive into the water for the key.
xxx.Go right and back up the ladder. Go left two
screens. Push aside the block and go to the
room at the left.
xxxi.You must step on the tiles here in the correct
order: (1) Center (2) Upper-right (3) Lower-
right (4) Lower-left (5) Upper-left. A
staircase appears! Go down there.
xxxii.Get across the spiked platform and to the left
screen. Go to the left side of this spiked
platform. This part is a bit tricky and must
be done very quickly: Get close to platform
so that it falls down, then climb up the
ladder and use the Feather to get on top of
the platform.
xxxiii.As it goes up, jump again to the platform at
the upper left. Climb up the ladder.
xxxiv.Go one screen down and open the chest to
get the nightmare key. Go back up and just
drop off the ledge
xxxv.Go right one screen and swim to the switch
at the top left. Step on the switch to open
the door, go in there.
xxxvi.Use your final key on the keyhole block to
make it disappear. Then go down the stairs.
xxxvii.Swim to the left side while avoiding the fish
and climb up the ladder at the left.
xxxviii.Follow the path to the left and push aside the
block. Go into the Nightmare Door.
xxxix.Swim to the bottom to fight the Nightmare.
xl.Boss
1.Angler Fish
a.He is fairly simple.
b.Just hit the light on his head
to kill him
i.Make that her, the
females are the big
angler fish with the
lights!
XVII.Extra Stuff V
a.Tal Tal Heights II
i.From the Angler's Tunnel swim left one
screen and enter the cave.
ii.Here you meet the big fish Mambo. He will
teach you Mambo's Mambo.
1.This song will take you to Crazy
Tracy!
iii.Go outside and swim right one screen. Go
down the stairs in front of the Angler's
Tunnel.
iv.Follow the path, push the rock into the hole,
and use the Feather to go over it.
v.Use the song and get transported to Crazy
Tracy's.
b.Crazy Tracy's II; Ghost the Walks
i.Once you get there you may notice a visitor,
a ghost will follow you around!
ii.Get some potion if you need it and then head
south into the Toronbo Shores.
c.Toronbo Shores III; Ghost House
i.The location is simple, it is on the far right
side of the beach, you have to lift some
blocks to get there.
ii.Once there you enter and then the ghost
wants you to take him to his house, So
demanding!
d.Mysterious Forest VI; Cemetery
i.The grave you are looking for is the single
one on the left side, it is outside the
regular graves.
ii.Once you visit the grave he is happy and
tells you to visit his house.
1.If you do there is a sea shell under
one of the pots.
2.There is another one south here
under the single bush.
3.Exit and come back and get a
picture!
XVIII.Instruments of the Sirens; Wind Marimba
a.Martha's Bay
i.The next nightmare is hidden underwater at
a place called Catfish Maw.
ii.It is located in Martha's Bay, but to get
there you need the flippers. Head south
of Kanalet Castle and dive in!
iii.Swim to the center of the bay where you'll
find a big statue of a catfish head stuck out
of the water. Head to it and enter on the left
side.
iv.Dive under and you are brought underwater,
now go up and enter the dungeon.
b.Catfish Maw
i.Head left and keep moving avoiding the
monsters.
ii.When you can not go father because of a
locked door kill all of the monsters.
1.The Helmet heads need to be killed
in the back.
iii.Go through the door that opens at the left.
Open the chest here for the compass. Go
down the stairs.
iv.You need to jump from one platform to the
next here, but you must time it right so the
platforms are reachable. Once you are over
climb up.
v.Defeat all the Stalfos and run down the
crystals with the boots. Push the two blocks
together so that the four blocks form a
square. Get the key that drops down.
vi.Go back down the stairs, through the
basement, and come up at the other side.
vii.Kill both of the monsters here to open the
door now go right. Use your key to enter the
locked door at the north.
viii.Continue north and kill all the Stalfos to
open the door at the top.
ix.Sub Boss
1.Master Stalfos
a.This is a confusing boss, you
don't just face him once you
need to beat him several
times.
b.There are several places
where you must fight him
and once you meet him in all
the place he will die and you
can get the dungeon treasure.
c.To kill him you must hit him
with your sword and then
place a bomb on top of him.
x.Go into the room at the right. There's a chest
here open it to read a message from Master
Stalfos.
1.That A** hole took the treasure that
was supposed to be in there! Just
head north!
xi.There's some blocks shaped like an "X" in
the center of this room.
xii.Push the center block upward and go to the
left room.
xiii.Then just return to the Cross Room. Push
the center block to the right and go to the
north room.
xiv.Return to the Cross Room and step on the
switch. Push the center lock downward and
go into the room at the right.
xv.You'll fight Master Stalfos again. After
beating him, return to the Cross Room.
xvi.Push the block to the left and go to the
northern room.
xvii.Jump over the hole and continue to the
screen above and now go to the room at the
left. You must defeat the monsters in this
room to open the door but the only problem
is there's one enemy at the other side of the
blocks.
xviii.To get him, throw away the pot at the top
left, then go in the place where the pot was.
xix.The gel will pop out of the ground and come
to you. Defeat him and go to the room
above.
xx.Again battle with Master Stalfos. Beat him
like you did before and he'll run away.
xxi.Go to the room at the left and open up the
chest here to get the stone beak.
xxii.Defeat all three Stalfos to open the door, and
go right. Follow the path and go back to the
Cross Room.
xxiii.Push the center block down and go to the
room at the side. Return to the Cross Room,
push the block to the side, and go to the
room below.
xxiv.Follow the path through the rooms until you
get to the room with the four Keese on the
four statues.
xxv.Kill them all to open the door and go to the
room at the left. Go down through the stairs.
xxvi.Head through the basement and climb up the
ladder at the left. Then enter the room at the
left.
xxvii.This is the final battle with this Sub Boss.
After you beat him you'll get the Hookshot.
1.Hookshot
a.Can grab things and pull
them to you, including
masks!
b.Can grab a surface and pull
you to it.
xxviii.Return to the room with four Keese and four
statues and go up one screen, and left one
screen.
xxix.Defeat the monsters here with the Hookshot
to make the doors open. Go to the left room.
xxx.Defeat the monsters here and open the chest
to receive the map. Return to the previous
room.
xxxi.Go to the north room and go one screen left.
Use the Hookshot on the block at the other
end to so you can get to the other side while
avoiding the blades.
xxxii.Continue to the left. Use the Hookshot again
to pull yourself to the chest. Open it to get
a small key.
xxxiii.Go right, use the Hookshot again to get
across, and go to the right.
xxxiv.Now go to the bottom right corner of this
room. Grab the bridge hook with your
Hookshot to extend the bridge.
xxxv.Go across and into the room above. Use the
key on that keyhole block at the right. Go to
the room at the left.
xxxvi.Now you will need to fight another Sub
Boss
1.Gohma
a.Hit both of the three times
when their eyes are open.
b.When they stop they are
about to open their eyes.
c.When they shake they are
about to charge at you.
d.I have had reports of the back
one never opening her eye,
instead try exiting the room
and re entering and she might
be gone.
xxxvii.After you've kill Gohma into the warp to
transport to the entrance. Go two screens
right, then go up and follow the path until
you reach the Cross Room.
xxxviii.Push the block upwards and go to the room
at the left.
xxxix.Continue until you reach the watery room
with a square of deep water in the center.
xl.Go into the center of the deep water and
press B to dive under you'll find an
underwater passage.
xli.Go through this cavern and come up at the
other side. Use the Hookshot to make a
bridge.
xlii.Cross the bridge and open the chest to get
the Nightmare Key. Now trace your steps all
the way back to the Cross Room.
xliii.Push the center block to the right and go to
the north room.
xliv.Use the Feather to jump diagonally to the
square of land at the bottom right. From
here, use the Hookshot to bring yourself to
the chest.
xlv.Go right one screen. Use the Hookshot to
get across the gap and open the chest to get a
small key.
xlvi.Return to the left room, then go up. Use the
Hookshot to make the bridge, then cross the
bridge.
xlvii.Open the chest for some more rupees.
Hookshot across the gap at the top and go
down to the Cross Room.
xlviii.Push the center block down and go to the
left room. Return to the Cross, push the
block to the right, and go down.
xlix.Now go to the room where you defeated the
Thomas.
l.Then go into the upper right path. Down the
stairs.
li.Go to the left screen. Point Link towards the
head statue and Hookshot it to bring you up
there.
lii.Then climb up the ladder at the left. Use
your final key on the keyhole block here to
make it disappear.
liii.Go around and use the Hookshot on the
block at the other side to get across this
huge hole. Continue to the left room.
liv.Go into the big nightmare door and you'll
have to face the boss of this dungeon:
lv.Boss
1.Slime Eel
a.A hole will appear in the
middle of the floor with his
tail spinning.
i.To dodge this jump or
hide in the corner.
b.4 holes will appear on the
walls. Guess which one his
head will pop out of.
c.When his head comes out try
to grab it with the Hookshot
and swing at his neck until he
dies.
i.Be sure not to pull
him out too far or you
will let him out!
lvi.Once you kill him you get the Wind
Marimba!
XIX.Instruments of the Sirens; Coral Triangle
a.Martha's Bay II
i.Exit the Maw and head right one screen.
Head onto land and walk northeast.
ii.Keep going Northeast until you see a alter
with two statues when the Owl comes for a
talk.
iii.Go one screen right. Pick up the stones and
cut the bushes to continue right, then go
south to enter the southern Face Shrine.
b.South Face Shrine
i.Be prepared for this area. Some of the
statues will turn when you touch them. To
stop them from hurting you use your shield
to herd them around.
ii.From the entrance screen, follow the path
straight down into the screen below. Now go
around the statues to the bottom and go
right.
iii.Push the statue at he top left with the shield
and continue left.
iv.Go up one screen. Push the statues with the
shield and continue on the path.
v.Continue following the path and pushing
statues until you reach the Southern Face
Shrine.
vi.Go up one screen and you will have to face a
Sub Boss.
vii.Sub Boss
1.Armos Knight
a.Just shoot him with arrows,
try to hit him before he slams
the ground.
viii.After he is dead grab the Face Key and go to
the room above.
ix.You learn that the island is just a dream of
the Windfish and when he wakes it and
everything in it will disappear.
x.As soon as you exit, the owl flies in and
talks.
xi.Exit the maze. Go to the area with a lot of
bushes and rocks. Lift up the rocks and cut
down the bushes to make your way to the
top left of this maze.
xii.Jump into the water. Swim to the little island
with two armos statues on it. Kill the left
one with arrows to reveal stairs.
xiii.Make your way through the caves. Use the
Hookshot to get over the holes.
xiv.Go up the stairs at the left screen. And open
the door. The entrance to the Face Shrine
will rise to your left.
c.North Face Shrine
i.Go around the statues and into the room at
the left.
ii.Pass the monsters and just go into the path at
the top left corner.
iii.Follow the path until you reach the mimic.
1.Kill him with a spin attack or arrow
iv.Make sure that the blocks in this room are
lowered, then take out your bombs and place
one beside the crystal switch.
v.Run to the space behind the block in the
upper right corner. After the bomb explodes
and hits the switch, go up to the next screen.
vi.Place a bomb at the right floor so it destroys
the wall in between the lights and enter it.
Use magic powder on the lamps to light up
the room and kill the four gels in the room to
make the stairs appear and head down.
vii.Avoid the ball thing and go to the left
screen. Avoid another ball thing and go up
the ladder at the left.
viii.Kill the mini-Moldorm and the Wizzrobes
1.Wizzrobes can only be killed if a
bomb is placed where they are
standing when they return to
corporeal, solid, form.
ix.After killing them all, go into the room
above.
x.Pick up the pot at the right to get a fairy.
xi.Open the chest at the left to get the treasure
of this dungeon, the Level 2 Power Bracelet.
1.Now you can lift statues.
xii.Return to the return to the room with the
crystal switch.
xiii. Defeat the Mimic just like you did before
and hit the switch to lower the blocks.
xiv.Place a bomb beside the switch and run to
the space behind the upper left block.
xv.After the bomb explodes to hit the switch,
head into the room above.
xvi.There'sa switch under the pot at the top left
corner so step on it to make the door open,
then go through the door.
xvii.Kill the Wizzrobes in this room and you'll
need to use arrows to kill the one at the
bottom left.
xviii.When you kill them all, a chest appears.
Open it to receive the map.
xix.Go into the upper room and go right. Open
this chest to receive the stone beak.
xx.Return to the room at the left. In this room
pick up one of the pot and throw it at the
door at the top to open it and enter.
xxi.Go right and open the chest to get the
compass. Go up the steps and hit the crystal
switch.
xxii.Get the bombs if you need it. Take this
elevated path around and continue until you
reach the room with lots of lowered blocks.
xxiii.Kill the two Wizzrobes to make a key drop
down. Now return to the room left of where
you got the compass.
xxiv.Pick up one of the huge statues and throw it
at the door to break it open. Go north. Open
the and go up the stairs. You should be
outside now. Open the chest for a secret
seashell, then go back down the stairs.
xxv.Return to the entrance of the dungeon, use
Mambo's Mambo. Now, go right.
xxvi.Continue until you reach the room with tiles
on the floor. The tiles will fly at you one by
one! Protect yourself with the shield or
swipe them with your sword.
xxvii.When they are gone the door will open so go
into the north room.
xxviii.Pick up one of the huge statues and throw it
at the door at the right to open it and enter.
xxix.Defeat the four Wizzrobes to open the doors
and go into the north room. Go down the
steps and follow the path on the shallow
water.
xxx.Continue on the path until you reach a
treasure chest. Open it for a small key.
xxxi.Return to the room where you defeated the
four Wizzrobes... then go to the room at the
left.
xxxii.Go through the locked door at the top. Open
this door and go into the next room.
xxxiii.Use a bomb on the middle part of the north
wall to destroy it, then continue upwards.
xxxiv.The next room has the Sub Boss for the
dungeon.
xxxv.Sub Boss
1.Smasher
a.He is my favorite Sub Boss.
He will throw his iron ball at
you as his attack.
b.After he throws it he will
rush to get it. Grab it before
him and throw it at him.
c.After a few hits he will die
and you get 2 fairies for your
troubles!
xxxvi.Pick up the huge statue at the left to reveal
stairs. Go through the basement and climb
up the ladder at the left.
xxxvii.The tiles in this room fly at you one by one,
just use the shield or swipe your sword.
When all the tiles are gone, get the small key
that drops down.
xxxviii.Use a key on the keyhole block at the upper
right, then go into the room above.
xxxix.Get the bombs here if you need them. Pick
up the statue and throw it at the door at the
left to open it.
xl.Go into the room at the left. Pick up the pots
with the Power Bracelet and throw them
away.
xli.To open the doors here, you must pick up
the horse heads and throw them so that they
both land standing up.
1.I like to throw them off the wall
first.
xlii.When the doors open go left. Go down the
stairs.
xliii.Head right to the ladder, then climb up. Now
you need to kill all the Pols Voice to open
the doors.
xliv.To kill them instantly play the Ballad of the
Windfish on the Orcania.
xlv.Go to the room below. Here you will now
have to face the Dodongo Snakes!
xlvi.After you defeat them, go into the room at
the left. Use the Hookshot to cross to the
other side. Use the key on the keyhole block
to make it disappear.
xlvii.Continue on the path upward until you get to
a chest with the Nightmare Key, but it is
locked!
1.Throw something at the chest!
xlviii.Now play Manbo's Mambo on the ocarina to
return to the entrance of the Face Shrine.
xlix.Warp on the transport to the place where
you beat the Smasher.
l.Go up one screen, lift the left statue, and go
into the stairs.
li.Make your way through this basement and
go up the ladder at the other side.
lii.Quickly make your way to the bottom-right
corner of the room before the tiles get a
chance to attack you.
liii.Go down to the south room. Go around this
room killing the four gels. Then go into the
room at the right.
liv.Defeat the Wizzrobes in this room while
avoiding the beams from the eye statue.
lv.Then push away the block at the upper left
and go into the room above.
lvi.Use Magic Powder to light the two unlit
lanterns and get the two fairies and prepare
for the Nightmare!
lvii.Boss
1.Facade
a.He is just a face on the floor
in the Face Shrine, hmm.
b.When he appears walk right
on top of him and dodge the
pots and tiles he throws.
i.His face won't hurt
you.
c.Place a bomb on his face
when the eyes are open.
d.He may disappear for a short
time, but just repeat.
lviii.Once he is dead you get the Coral Triangle
as a prize!
XX.Extra Stuff VI
a.Sign Post Maze
i.From the Face Shrine, go down one screen
and the owl will fly in to talk to you.
ii.When he leaves, drop into the water and
swim left. Go onto the land and continue
going left until you reach the screen just east
of the Mabe Village.
iii.Go down until you reach a large pit. Use the
Roc's Feather and the Boots to jump over
this pit and into the Signpost Maze.
iv.The goal here is to follow the signs
directions EXACTLY.
v.It is not too hard, but if you mess up you the
sign will say start back at the beginning.
vi.Once you complete it a set of stairs will
open when you follow you head right to the
Frog's Lair!
vii.For 300 Rupees Mamu will teach you Frog's
Song of Soul that will bring things back to
life!
viii.Once you learn the song head back to Mabe
Village.
b.Mabe Village V
i.Go to the Rooster Statue in the middle of the
village and push it back to reveal some
stairs.
ii.Go down and you should see some bones of
a rooster. Play the Frog's Song of Soul and it
will come back to life!
iii.You can pick him up with the Power
Bracelet!
c.Level 2 Sword/Trading Sequence
i.Are you caught up on these side quests?
ii.You can get some shells with the Rooster
near the castle!
XXI.Instruments of the Sirens; Organ of Evening Calm
a.Tal Tal Heights III
i.Head to the Tal Tal Heights and go up the
stairs when you are stopped by the owl.
ii.When he leaves, go into the cave surrounded
by rocks. Continue through the caves until
you reach the water outside.
iii.Go east through the shallow water and the
deep water until you reach the long steps.
iv.Go up these steps. Follow the path across
the bridge and enter the first cave you reach.
v.In the second screen of the cave, push away
the blocks and go UP to the next screen.
vi.Grab the rooster and fly across this huge
hole.
vii.In the next screen you'll get the Bird Key,
the key to the Eagle's Tower. Get out of this
cave the same way you came in.
viii.Go back east and go down the long steps.
Continue going right through the deep water
and enter the next cave.
ix.Go through this cave and out the other side.
Go right, up the stairs, and into the next
cave.
x.Go through this cave and out the other side.
Go left, into this cave.
xi.Go right and down the stairs. Go up the
steps and continue through this path, then
use the Hookshot the reach the other side.
xii.Fall off the ledge and go out the cave. If you
are low on life then you can bomb the wall
here to meet a fairy.
xiii.Go into the upper right cave. Make your
way through the long corridor, up the stairs,
and go out the cave.
xiv.Place the key in the slot and enter the tower.
b.Eagle Tower
i.Welcome to the Eagle's Tower. Go right to
the next room.
ii.Go through this room avoiding the blade
traps and jumping over the spikes with the
Feather, continue right.
iii.Kill the two Like Likes and take the key that
fall down on you.
iv.Go through the locked door at the top-right.
Continue forward and go up the stairs to the
second floor.
v.Go north to the next room. Pick up the orb
with the Power Bracelet and throw it beside
the two blocks at the left.
vi.Pull the lever at the top-right as far down as
it will go, then quickly head left, pick up
the orb, and slip through the blocks before
they close. Continue to the left room.
vii.Defeat the gels in the room and throw the
orb at the pillar to destroy it.
1.This is the first of 4 pillars on this
floor.
2.When all 4 are broken a floor will
fall from above allowing you to get
to the boss of the dungeon.
3.If you lose the orb in a hole it will
return to this spot.
viii.Go to the north room. Let go of the orb for a
while you do a few things.
ix.Pick up and throw the two horse head
statues until they both land standing up and
you get a chest with the map.
x.Pick up your orb again and go one screen
down. Go to the right-side wall and throw
the orb down to the other side of the wall.
xi.Now go around the wall and jump
diagonally over the hole with the feather.
xii.Pick up the orb again and continue south to
the next room.
xiii.Throw the orb over the hole and jump over
the hole. Walk into the spikes, quickly pick
up the orb, and get out of the spikes.
xiv.Throw the orb at the second pillar to destroy
it.
xv.Pick up the orb again and go south and
throw the orb over the wall and hit the
crystal switch.
xvi.Go up one room, then drop into the hole at
the right to drop to the first floor.
xvii.Go right, then down, and go up through the
right door. Continue up on the path and go
up the stairs.
xviii.Open the chest at the left to receive the
treasure of the Eagle's Tower, the Mirror
Shield.
1.Blocks magic, fires, and more
xix.This shield replaces your old one. Now hit
the crystal switch while standing on one of
the blocks.
xx.Go down one screen, then left. Hit the
crystal switch with an arrow or boomerang,
then pick up the orb and continue left.
xxi.Put your orb down for now.
xxii.Here you need to defeat the three monsters.
When you hit one of them, it will freeze
with the symbol on the front. The only way
to defeat these three enemies is by hitting
them with the same symbol showing.
xxiii.After you beat them, a chest appears at the
top right. You can't get that yet. Pick up the
orb again and continue left.
xxiv.Drop your orb again, and be careful not to
drop it into a hole.
xxv.Kill Hinox get the key and keep moving
north. and north again.
xxvi.Drop the orb on the floor...be sure that it's
not on a tile or it will fall down.
xxvii.Defeat the red sparkly thing with some
magic powder, pick up the orb, and head to
the east room.
xxviii.Throw the orb at the pillar to destroy it. At
the bottom-right, push the block into the
hole.
xxix.Now get the orb and throw it over the hole.
Place a bomb between the two torches to
destroy the wall and create a passage.
xxx.Go inside there to the south room. Go
through this narrow corridor and bomb the
bottom wall to destroy it.
xxxi.Go down again. Use the Hookshot on the
chest to reach to the other side. Open the
chest to get a single bomb.
xxxii.Drop into the hole to go to the first floor.
Go two screens to the right, then go up
through the right way.
xxxiii.Continue upwards and take the stairs back
up to the second floor. Go one screen north,
then left.
xxxiv.Use the Feather to jump diagonally across
the hole and go down at the bottom right.
Jump over the hole again and continue
downwards.
xxxv.Hit this switch and go back up two screens.
Push the blocks aside and move go left.
xxxvi.Pick up the orb and go right. Push the block
aside and go two screens south.
xxxvii.Throw the orb over the wall. Go to the north
screen and drop into the hole at the right.
xxxviii.Go right, around the wall, and up the stairs
to the second floor. Go down one screen, use
the key on the keyhole block, and go up the
stairs.
xxxix.Go left one screen and drop off the ledge
and pick up the orb and continue left. Throw
the orb over the hole here.
xl.Go left one screen and up three screens.
Again, the tiles will attack you. When the
tiles are all gone go down into the crack in
the wall.
xli.Continue downward, and then use the
Hookshot to get across to the other side of
the hole.
xlii.Pick up the orb and go up. Throw the orb at
the last pillar and the level comes crashing
down!
xliii.Go down and drop into that hole. Go right
two screens, up one screen, and up the stairs.
xliv.Hit the crystal switch while you are standing
on a block, then go down. Go right one
screen and up the stairs to the third floor.
Just avoid the enemies here, go up one
screen, then right.
xlv.Sub Boss
1.Grim Creeper
a.He is a pain in the Royal
$@#$#!
b.You have to kill all of the
bats before they fly off.
c.If you don't they all come
back and attack you at a
different formation!
xlvi.Once they are gone the Grim Creeper runs
off. Head up to the other room.
xlvii.Push the two blocks here together to make a
chest appear at the right and open up that
chest to get the Nightmare Key.
xlviii.Go down one screen and left two screens.
xlix.Go north into the Nightmare Door.
l.Go up the steps here, then Hookshot at the
block at the right.
li.Now go down, right, and up the stairs. Now
head up the ladder to the top of this tower.
lii.Boss
This is a pretty tough battle. When you enter the arena go to
the center of the field tower. If you fall you will have to
start over
again. So do your best to stay in the center at all times. To
defeat
Evil Eagle, use the Mirror Shield to block his feather attack
when he
uses it. When Evil Eagle is flying by you, you must use your
hookshot
to hit him. Now, if he stops flying and is just hovering get to
the
center of the tower, Hold out your shield and prey you don't
fall off
the tower. Also when he flaps the feathers can hurt you. Now do
this
over again. After six hits with a hookshot he is dead. Now be
careful
not to get hit to many times by him. He can deal up to 3hearts
an
attack on you.
Hot Head
Location : Face Shrine (Level 8)
Difficulty : 8.5
Require Weapons : Magic Rod, Roc's Feather
Hits : 12 (with Magic Rod)
Instrument Earn : Thunder Drum
Strategy: Before Fighting this guy bring some potions with you.
This is
not an easy fight. Now, as soon as Hot Head jumps out of the
lava hit
him as fast as you can with the Magic Rod. Don't stop attacking.
If he
goes into the Lava he will heal himself. So attack Rapidly! If
he does
go into the lava be careful of splashes of lava. This will take
four
hearts from you. Also do not try to block lava with your shield.
It will
not work. If he jumps over you he will not hurt you. Once you
hit him so
many times his Lava Shell will break off. After this you only
have to
hit him a few more times to kill him off.
Final Nightmare
Location : Wind Fish Egg
Strategy : For this battle bring potion cause you will need
them. This
level has six mini bosses that you fight one after another. I
will tell
you how to defeat them down below.
Blob
Location : Wind Fish Egg
Difficulty : 2
Weapons Needed : Magic Powder
Magic Powder : 3 hits
Instrument Earn : N/A
Strategy: Before you enter have your magic powder equipped.
Giant Blob
will be bouncing around the room. All you have to do is walk up
to him
and put the power on him. Easy as cake.
Agahnim
Location : Wind Fish Egg
Difficulty : 3
Items Needed : Sword, Roc's Feather
Magic hit back at Agahnim : 4 hits
Instrument Earn : N/A
Strategy: When you enter the room go to the other side of the
room he is
on and face him. When he charges up a energy ball you hit it
with your
sword and it will hit him if you aim it right. Sometimes he
throws
different spells and you'll have to jump out of the way so you
don't get
hurt.
Moldorm
Location : Wind Fish Egg
Difficulty : 3
Items Needed : Sword, Shield
Hits : 7-14
Instrument Earn : N/A
Strategy: This is the same boss from Tail Cave (Level 1). Kill
him the
same way by attacking his tail. Just take more hits to kill him.
He
still speeds up when you hit him. If you let him slow down you
will
have to start over. If he is charging at you use you shield to
block
him.
Ganon
Location : Wind Fish Egg
Difficulty : 2
Items Needed : Pegasus Boots, Sword, Shield
Hits : ???
Instrument Earn : N/A
Strategy: Sorry I couldn't figure out the hits for this guy. But
if you
know the exact one I'll be happy to give you credit for it and
I'll
even add it to the FAQ. Alright now for the strategy. If you can
remember Ganon is from Zelda Ocarina of Time and the other in
the
series he's Link worst foe. But not in this game. Simply equip
and use
the boots with the sword to hurt him. Watch out for the bats
though.
Once they come you can block them with the shield. After the
bats are
gone continue hurting him.
Lanmola
Location : Wind Fish Egg
Difficulty : 1
Items Needed : Magic Rod
Hits : 1-15
Instrument Earn : N/A
Strategy: You can either do this the cheap way or the hard way.
To
defeat him really fast once the battle start quickly use the
Magic Rod
and he'll go down with 1 hit! or if you want to do it the hard
way use
your hookshot or boomerang.
Delth
Location : Wind Fish Egg
Difficulty : 5
Items Needed : Arrows, Boomerang, and Roc’s Feather
Hits : 1-???
Instrument Earn : N/A
Strategy: This is it your final battle! Just like Lanmola there
is a
cheap way to beat him. But come one you want to give him your
best this
time not the cheap way. To do the cheap way simply hit once with
your
boomerang and you'll win. But for those who wants to see what he
go,
equip the arrows and the Roc's Feather and get ready. Once the
battle
start out of nowhere he'll start whacking you with his
tentacles. That's
where the Roc's Feather will come in. Use it to jump away from
the
tentacles and wait until he open his eye. The only way to damage
him is
to hit him in the eye. I hope you pack a lot of arrows for it'll
take a
while to take him down. Once the eye is open try to shoot as
many arrows
in it as you can, before he close it. As you hurt him more he
will get
mad and start going faster! Now that's he's going faster you
must jump
and shoot him quick! If you start to get low of hearts don't
worry about
nothing if you still have the potion. But if you don't I suggest
using
the boomerang before you die. It'll take a while for him to go
down with
arrows but it's all worth it at the end...
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